release-action/vendor/github.com/sethvargo/go-envconfig/README.md

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# Envconfig
[![GoDoc](https://img.shields.io/badge/go-documentation-blue.svg?style=flat-square)](https://pkg.go.dev/mod/github.com/sethvargo/go-envconfig)
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Envconfig populates struct field values based on environment variables or
arbitrary lookup functions. It supports pre-setting mutations, which is useful
for things like converting values to uppercase, trimming whitespace, or looking
up secrets.
**Note:** Versions prior to v0.2 used a different import path. This README and
examples are for v0.2+.
## Usage
Define a struct with fields using the `env` tag:
```go
type MyConfig struct {
Port int `env:"PORT"`
Username string `env:"USERNAME"`
}
```
Set some environment variables:
```sh
export PORT=5555
export USERNAME=yoyo
```
Process it using envconfig:
```go
package main
import (
"context"
"log"
"github.com/sethvargo/go-envconfig"
)
func main() {
ctx := context.Background()
var c MyConfig
if err := envconfig.Process(ctx, &c); err != nil {
log.Fatal(err)
}
// c.Port = 5555
// c.Username = "yoyo"
}
```
You can also use nested structs, just remember that any fields you want to
process must be public:
```go
type MyConfig struct {
Database *DatabaseConfig
}
type DatabaseConfig struct {
Port int `env:"PORT"`
Username string `env:"USERNAME"`
}
```
## Configuration
Use the `env` struct tag to define configuration.
### Overwrite
If overwrite is set, the value will be overwritten if there is an
environment variable match regardless if the value is non-zero.
```go
type MyStruct struct {
Port int `env:"PORT,overwrite"`
}
```
### Required
If a field is required, processing will error if the environment variable is
unset.
```go
type MyStruct struct {
Port int `env:"PORT,required"`
}
```
It is invalid to have a field as both `required` and `default`.
### Default
If an environment variable is not set, the field will be set to the default
value. Note that the environment variable must not be set (e.g. `unset PORT`).
If the environment variable is the empty string, that counts as a "value" and
the default will not be used.
```go
type MyStruct struct {
Port int `env:"PORT,default=5555"`
}
```
You can also set the default value to another field or value from the
environment, for example:
```go
type MyStruct struct {
DefaultPort int `env:"DEFAULT_PORT,default=5555"`
Port int `env:"OVERRIDE_PORT,default=$DEFAULT_PORT"`
}
```
The value for `Port` will default to the value of `DEFAULT_PORT`.
It is invalid to have a field as both `required` and `default`.
### Prefix
For shared, embedded structs, you can define a prefix to use when processing
struct values for that embed.
```go
type SharedConfig struct {
Port int `env:"PORT,default=5555"`
}
type Server1 struct {
// This processes Port from $FOO_PORT.
*SharedConfig `env:",prefix=FOO_"`
}
type Server2 struct {
// This processes Port from $BAR_PORT.
*SharedConfig `env:",prefix=BAR_"`
}
```
It is invalid to specify a prefix on non-struct fields.
### Delimiter
When parsing maps and slices, a comma (`,`) is the default element delimiter.
Define a custom delimiter with `delimiter`:
```go
type MyStruct struct {
MyVar map[string]string `env:"MYVAR,delimiter=;"`
```
```bash
export MYVAR="a:1;b:2"
# map[string]string{"a":"1", "b":"2"}
```
This is especially helpful when your values include the default delimiter
character.
```bash
export MYVAR="a:1,2,3;b:4,5"
# map[string]string{"a":"1,2,3", "b":"4,5"}
```
### Separator
When parsing maps, a colon (`:`) is the default key-value separator. Define a
separator with `separator`:
```go
type MyStruct struct {
MyVar map[string]string `env:"MYVAR,separator=="`
}
```
```bash
export MYVAR="a=b,c=d"
# map[string]string{"a":"b", "c":"d"}
```
This is especially helpful when your keys or values include the default
separator character.
```bash
export MYVAR="client=abcd::1/128,backend=abcd::2/128"
# map[string]string{"client":"abcd::1/128", "backend":"abcd::2/128"}
```
## Complex Types
### Durations
In the environment, `time.Duration` values are specified as a parsable Go
duration:
```go
type MyStruct struct {
MyVar time.Duration `env:"MYVAR"`
}
```
```bash
export MYVAR="10m" # 10 * time.Minute
```
### TextUnmarshaler / BinaryUnmarshaler
Types that implement `TextUnmarshaler` or `BinaryUnmarshaler` are processed as such.
### json.Unmarshaler
Types that implement `json.Unmarshaler` are processed as such.
### gob.Decoder
Types that implement `gob.Decoder` are processed as such.
### Slices
Slices are specified as comma-separated values:
```go
type MyStruct struct {
MyVar []string `env:"MYVAR"`
}
```
```bash
export MYVAR="a,b,c,d" # []string{"a", "b", "c", "d"}
```
Note that byte slices are special cased and interpreted as strings from the
environment.
### Maps
Maps are specified as comma-separated key:value pairs:
```go
type MyStruct struct {
MyVar map[string]string `env:"MYVAR"`
}
```
```bash
export MYVAR="a:b,c:d" # map[string]string{"a":"b", "c":"d"}
```
### Structs
Envconfig walks the entire struct, including nested structs, so deeply-nested
fields are also supported.
If a nested struct is a pointer type, it will automatically be instantianted to
the non-nil value. To change this behavior, see
(Initialization)[#Initialization].
### Custom
You can also define your own decoder for structs (see below).
## Prefixing
You can define a custom prefix using the `PrefixLookuper`. This will lookup
values in the environment by prefixing the keys with the provided value:
```go
type MyStruct struct {
MyVar string `env:"MYVAR"`
}
```
```go
// Process variables, but look for the "APP_" prefix.
l := envconfig.PrefixLookuper("APP_", envconfig.OsLookuper())
if err := envconfig.ProcessWith(ctx, &c, l); err != nil {
panic(err)
}
```
```bash
export APP_MYVAR="foo"
```
## Initialization
By default, all pointer fields are initialized (allocated) so they are not
`nil`. To disable this behavior, use the tag the field as `noinit`:
```go
type MyStruct struct {
// Without `noinit`, DeleteUser would be initialized to the default boolean
// value. With `noinit`, if the environment variable is not given, the value
// is kept as uninitialized (nil).
DeleteUser *bool `env:"DELETE_USER, noinit"`
}
```
This also applies to nested fields in a struct:
```go
type ParentConfig struct {
// Without `noinit` tag, `Child` would be set to `&ChildConfig{}` whether
// or not `FIELD` is set in the env var.
// With `noinit`, `Child` would stay nil if `FIELD` is not set in the env var.
Child *ChildConfig `env:",noinit"`
}
type ChildConfig struct {
Field string `env:"FIELD"`
}
```
The `noinit` tag is only applicable for pointer fields. Putting the tag on a
non-struct-pointer will return an error.
## Extension
All built-in types are supported except Func and Chan. If you need to define a
custom decoder, implement the `Decoder` interface:
```go
type MyStruct struct {
field string
}
func (v *MyStruct) EnvDecode(val string) error {
v.field = fmt.Sprintf("PREFIX-%s", val)
return nil
}
var _ envconfig.Decoder = (*MyStruct)(nil) // interface check
```
If you need to modify environment variable values before processing, you can
specify a custom `Mutator`:
```go
type Config struct {
Password `env:"PASSWORD"`
}
func resolveSecretFunc(ctx context.Context, key, value string) (string, error) {
if strings.HasPrefix(value, "secret://") {
return secretmanager.Resolve(ctx, value) // example
}
return value, nil
}
var config Config
envconfig.ProcessWith(ctx, &config, envconfig.OsLookuper(), resolveSecretFunc)
```
## Testing
Relying on the environment in tests can be troublesome because environment
variables are global, which makes it difficult to parallelize the tests.
Envconfig supports extracting data from anything that returns a value:
```go
lookuper := envconfig.MapLookuper(map[string]string{
"FOO": "bar",
"ZIP": "zap",
})
var config Config
envconfig.ProcessWith(ctx, &config, lookuper)
```
Now you can parallelize all your tests by providing a map for the lookup
function. In fact, that's how the tests in this repo work, so check there for an
example.
You can also combine multiple lookupers with `MultiLookuper`. See the GoDoc for
more information and examples.
## Inspiration
This library is conceptually similar to [kelseyhightower/envconfig](https://github.com/kelseyhightower/envconfig), with the following
major behavioral differences:
- Adds support for specifying a custom lookup function (such as a map), which
is useful for testing.
- Only populates fields if they contain zero or nil values if `overwrite` is unset.
This means you can pre-initialize a struct and any pre-populated fields will not
be overwritten during processing.
- Support for interpolation. The default value for a field can be the value of
another field.
- Support for arbitrary mutators that change/resolve data before type
conversion.