forked from gitea/gitea
270 lines
6.8 KiB
Go
270 lines
6.8 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package gzip
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import (
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"errors"
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"fmt"
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"hash/crc32"
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"io"
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"github.com/klauspost/compress/flate"
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)
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// These constants are copied from the flate package, so that code that imports
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// "compress/gzip" does not also have to import "compress/flate".
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const (
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NoCompression = flate.NoCompression
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BestSpeed = flate.BestSpeed
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BestCompression = flate.BestCompression
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DefaultCompression = flate.DefaultCompression
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ConstantCompression = flate.ConstantCompression
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HuffmanOnly = flate.HuffmanOnly
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// StatelessCompression will do compression but without maintaining any state
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// between Write calls.
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// There will be no memory kept between Write calls,
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// but compression and speed will be suboptimal.
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// Because of this, the size of actual Write calls will affect output size.
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StatelessCompression = -3
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)
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// A Writer is an io.WriteCloser.
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// Writes to a Writer are compressed and written to w.
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type Writer struct {
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Header // written at first call to Write, Flush, or Close
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w io.Writer
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level int
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wroteHeader bool
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compressor *flate.Writer
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digest uint32 // CRC-32, IEEE polynomial (section 8)
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size uint32 // Uncompressed size (section 2.3.1)
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closed bool
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buf [10]byte
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err error
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}
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// NewWriter returns a new Writer.
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// Writes to the returned writer are compressed and written to w.
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//
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// It is the caller's responsibility to call Close on the WriteCloser when done.
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// Writes may be buffered and not flushed until Close.
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//
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// Callers that wish to set the fields in Writer.Header must do so before
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// the first call to Write, Flush, or Close.
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func NewWriter(w io.Writer) *Writer {
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z, _ := NewWriterLevel(w, DefaultCompression)
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return z
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}
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// NewWriterLevel is like NewWriter but specifies the compression level instead
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// of assuming DefaultCompression.
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//
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// The compression level can be DefaultCompression, NoCompression, or any
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// integer value between BestSpeed and BestCompression inclusive. The error
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// returned will be nil if the level is valid.
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func NewWriterLevel(w io.Writer, level int) (*Writer, error) {
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if level < StatelessCompression || level > BestCompression {
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return nil, fmt.Errorf("gzip: invalid compression level: %d", level)
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}
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z := new(Writer)
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z.init(w, level)
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return z, nil
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}
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func (z *Writer) init(w io.Writer, level int) {
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compressor := z.compressor
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if level != StatelessCompression {
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if compressor != nil {
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compressor.Reset(w)
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}
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}
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*z = Writer{
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Header: Header{
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OS: 255, // unknown
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},
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w: w,
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level: level,
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compressor: compressor,
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}
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}
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// Reset discards the Writer z's state and makes it equivalent to the
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// result of its original state from NewWriter or NewWriterLevel, but
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// writing to w instead. This permits reusing a Writer rather than
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// allocating a new one.
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func (z *Writer) Reset(w io.Writer) {
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z.init(w, z.level)
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}
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// writeBytes writes a length-prefixed byte slice to z.w.
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func (z *Writer) writeBytes(b []byte) error {
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if len(b) > 0xffff {
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return errors.New("gzip.Write: Extra data is too large")
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}
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le.PutUint16(z.buf[:2], uint16(len(b)))
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_, err := z.w.Write(z.buf[:2])
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if err != nil {
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return err
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}
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_, err = z.w.Write(b)
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return err
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}
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// writeString writes a UTF-8 string s in GZIP's format to z.w.
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// GZIP (RFC 1952) specifies that strings are NUL-terminated ISO 8859-1 (Latin-1).
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func (z *Writer) writeString(s string) (err error) {
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// GZIP stores Latin-1 strings; error if non-Latin-1; convert if non-ASCII.
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needconv := false
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for _, v := range s {
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if v == 0 || v > 0xff {
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return errors.New("gzip.Write: non-Latin-1 header string")
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}
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if v > 0x7f {
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needconv = true
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}
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}
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if needconv {
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b := make([]byte, 0, len(s))
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for _, v := range s {
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b = append(b, byte(v))
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}
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_, err = z.w.Write(b)
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} else {
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_, err = io.WriteString(z.w, s)
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}
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if err != nil {
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return err
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}
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// GZIP strings are NUL-terminated.
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z.buf[0] = 0
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_, err = z.w.Write(z.buf[:1])
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return err
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}
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// Write writes a compressed form of p to the underlying io.Writer. The
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// compressed bytes are not necessarily flushed until the Writer is closed.
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func (z *Writer) Write(p []byte) (int, error) {
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if z.err != nil {
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return 0, z.err
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}
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var n int
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// Write the GZIP header lazily.
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if !z.wroteHeader {
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z.wroteHeader = true
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z.buf[0] = gzipID1
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z.buf[1] = gzipID2
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z.buf[2] = gzipDeflate
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z.buf[3] = 0
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if z.Extra != nil {
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z.buf[3] |= 0x04
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}
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if z.Name != "" {
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z.buf[3] |= 0x08
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}
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if z.Comment != "" {
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z.buf[3] |= 0x10
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}
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le.PutUint32(z.buf[4:8], uint32(z.ModTime.Unix()))
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if z.level == BestCompression {
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z.buf[8] = 2
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} else if z.level == BestSpeed {
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z.buf[8] = 4
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} else {
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z.buf[8] = 0
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}
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z.buf[9] = z.OS
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n, z.err = z.w.Write(z.buf[:10])
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if z.err != nil {
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return n, z.err
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}
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if z.Extra != nil {
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z.err = z.writeBytes(z.Extra)
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if z.err != nil {
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return n, z.err
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}
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}
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if z.Name != "" {
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z.err = z.writeString(z.Name)
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if z.err != nil {
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return n, z.err
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}
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}
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if z.Comment != "" {
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z.err = z.writeString(z.Comment)
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if z.err != nil {
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return n, z.err
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}
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}
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if z.compressor == nil && z.level != StatelessCompression {
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z.compressor, _ = flate.NewWriter(z.w, z.level)
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}
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}
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z.size += uint32(len(p))
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z.digest = crc32.Update(z.digest, crc32.IEEETable, p)
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if z.level == StatelessCompression {
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return len(p), flate.StatelessDeflate(z.w, p, false)
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}
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n, z.err = z.compressor.Write(p)
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return n, z.err
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}
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// Flush flushes any pending compressed data to the underlying writer.
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//
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// It is useful mainly in compressed network protocols, to ensure that
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// a remote reader has enough data to reconstruct a packet. Flush does
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// not return until the data has been written. If the underlying
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// writer returns an error, Flush returns that error.
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//
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// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH.
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func (z *Writer) Flush() error {
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if z.err != nil {
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return z.err
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}
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if z.closed || z.level == StatelessCompression {
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return nil
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}
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if !z.wroteHeader {
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z.Write(nil)
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if z.err != nil {
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return z.err
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}
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}
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z.err = z.compressor.Flush()
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return z.err
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}
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// Close closes the Writer, flushing any unwritten data to the underlying
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// io.Writer, but does not close the underlying io.Writer.
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func (z *Writer) Close() error {
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if z.err != nil {
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return z.err
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}
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if z.closed {
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return nil
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}
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z.closed = true
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if !z.wroteHeader {
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z.Write(nil)
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if z.err != nil {
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return z.err
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}
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}
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if z.level == StatelessCompression {
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z.err = flate.StatelessDeflate(z.w, nil, true)
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} else {
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z.err = z.compressor.Close()
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}
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if z.err != nil {
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return z.err
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}
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le.PutUint32(z.buf[:4], z.digest)
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le.PutUint32(z.buf[4:8], z.size)
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_, z.err = z.w.Write(z.buf[:8])
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return z.err
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}
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